The Escape Room phenomenon arrived in Spain years ago. Now this type of leisure is already being modified in various styles of Escape Room. In this article we approach the new forms of Escape Room.
You can talk about types of escape rooms in two categories: linearity, sensational.
Linearity, as its name suggests, is related to linear and non-linear form in the escape game. Linear rooms they are characterized by the fact that the puzzles are solved in a simple way (meaning: by solving a clue, the player obtains a riddle to go directly to the other). In this type of Escape Room, players can concentrate on solving the current puzzle, without worrying about other things. In this way players increase their teamwork and communication.
On the other hand there is non-linear escape room. In this type of room there are several clues to solve at the same time, so each of the players has to solve riddles separately to complete objects to win another clue. Here teamwork is no less important, it also increases the ability to support other team players.
The other category (for many more important): rooms divided by sensations.
Here we recognize several types:
- Traditional – is a normal Escape Room. There are rooms in multiple designs and located in different eras. The sensations caused in this type of game just fit into Flow Theory. The pleasure during the game is suitable for perfect intellectual development. The only stress players experience is the fear of going out on time.
- Horror – is a scary themed escape room. The Escape Room They are usually set in the 17th-19th century era but there are also some futuristic (science-fiction) rooms. In this case the players experience fear on a controlled level. In this form of play you can increase resistance to stress during mental activity. Flow Theory it is in the background.
- Full Experience – There are still very few Escape Rooms of this type in Spain. They are characteristic for their perfect mix between fear and Teria de Flow. In addition, the experience begins before entering the room (often from the main door). In this case, many times the players do not know exactly what is going to happen inside the room and what challenge they will find. The important thing is also the theme of the game that strictly has logical steps (unlike in many cases some riddles have no logical connection with the challenge). In this mode the escapism experience is much higher. There are independent switches during gameplay where players need to act fast (but not "run"). These Escape Rooms best express the possibilities of real life (along with Flow Theory) where our mind “flows” together with the training to remain in a state of total concentration. The perfect example of an Escape Room with this theme is in Tarragona llamado No Escape Tarragona. We invite everyone to try this experience as there are still few Rooms of this style and the idea comes from Eastern Europe.